Some of the projects I've been lucky enough to be a part of.
Lead Producer, Co-Lead Programmer
USC Advanced Game Project
Friendshrimp is a game where you play as a Mantis Shrimp in cahoots with the desperate aquarium staff as they attempt to capture a chaos-causing rogue shrimp.
Leading a large remote team of ~30 through this charming project was a joy.
As a programmer, I got the opportunity to build the non linear narrative system for the game.
This project brings together my love for the ocean and narrative games, so it truly is a passion project I hope to revisit someday.
Creative Director, Lead Producer
USC Advanced Game Development
A thunderstorm is terrifying your human friend. She enlists you, her tiny carpet dwelling protector, to bring light to her.
Struggle was the first game I've ever programmed in Unity. This was a small team of 5 where I was one of two programmers. Being a producer and creative director was an interesting combination of hats and I learnt to juggle narrative and team management.